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Game Character (Maria of Zellion)

Game Character (Maria of Zellion), a personal project.
The goal was to create a videogame character with great topology and a fun design base on virtual reality esthetic.
Sculpting was done in Blender, Retopology was done in Autodesk Maya & Texturing was done In Adobe Substance 3D Painter.

Further upgrades to the Textures and added a jacket!

Further upgrades to the Textures and added a jacket!

Added Eye glow to Maria and redesign face textures

Added Eye glow to Maria and redesign face textures

Old face design/textures

Old face design/textures

Sculpted in Blender

Sculpted in Blender

Retopology done in Maya

Retopology done in Maya

Cyberpunk inspired jacket

Cyberpunk inspired jacket

2D Concept

2D Concept

In Blender

In Blender