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Year 3000 Hero

The objective of this project was to create a character model with clean topology and excellent anatomy. The model is fully optimized and prepared for both animation and game use.

UpdatedTextures

UpdatedTextures

Render with Normal Texture Variant

Render with Normal Texture Variant

NewTexture

NewTexture

TestTexture

TestTexture

TestTexture

TestTexture

TestTexture

TestTexture

Polygoncount

Polygoncount

NewTexture + Wireframe

NewTexture + Wireframe

Retopology

Retopology